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The Macintosh Bible Guide to Games
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GameGuideCd.bin
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Mara. Shape Editor 1.2
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Transfer Modes
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1995-03-20
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961b
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45 lines
Transfer Modes
0 = Normal
1 = Fade To Black
--Fades to black
2 = Invisible
--same as major invisible compiler or 2 invisible powerups
3 = Subtly Invisible
--same as minor invisible compiler or 1 invisible powerup
4 = Pulsate ( polygons only )
5 = Wobble ( polygons only )
6 = Fast Wobble ( polygons only )
7 = Static
--Effect caused by the Invincible powerup
8 = Subtly Static
--Kind of like 7, but is transparent in places. Used when a Compiler is hit.
9 = Landscape
10 = Smear
11 = Fade Out Static
--Fades from normal static to nothing. Used when a Compiler dies.
12 = Pulsate Static
--Fades from static to sub static and back
13 = Fold In
--Effect used when someone transports in
14 = Fold Out
--Effect used when someone transports out
15 = Horizontal Slide
16 = Fast Horizontal Slide
17 = Verticle Slide
18 = Fast Verticle Slide
19 = Wander
20 = Fast Wander
-- ( 15 - 20 )Switches from Normal to Sub. Invisible to Sub. Static and fade to black